Scissor

The utility panels

The third dock group is the deep drawer: the working panels you open when you need them and fold away when you don't. There are twenty-one of them, from lining artwork up and combining shapes to type glyphs, export presets, the document's history and recorded actions. This page takes them in the order they sit in the dock.

Align

The Align panel with rows of align, distribute and spacing buttons.
Align, distribute and space a selection evenly.

Align lines up two or more objects by their edges or centres, spreads them so their centres or edges are evenly spaced, or sets an exact gap between them. The menu at the foot chooses what to align to — the selection as a whole, the artboard, or a key object you nominate — so the same buttons do relative or absolute alignment.

Pathfinder

The Pathfinder panel with shape-mode and pathfinder buttons.
Combine overlapping shapes into new ones.

Pathfinder builds one shape out of several. The top row is the shape modes — unite, minus front, intersect and exclude — held together as an editable compound; the second row is the one-shot pathfinders — divide, trim, merge, crop and outline — that cut and weld the paths for good.

Magic Wand

The Magic Wand panel with tolerance settings for fill, stroke and opacity.
What counts as “similar” when the Magic Wand selects.

These settings tune the Magic Wand tool. Turn on the properties it should match — fill colour, stroke colour, stroke weight, opacity or blending mode — and set a tolerance for each, so one click selects every object close enough to the one you hit.

Transform

The Transform panel with X, Y, width, height, rotation and shear fields.
The selection's exact position, size, rotation and shear.

Transform reads out the selection's exact position, width and height, rotation and shear, and lets you type new values instead of dragging. A reference-point grid says which handle the numbers are measured from, and options fix the aspect ratio or scale strokes and effects along with the object.

Appearance

The Appearance panel listing a stroke and a fill with visibility and opacity.
The stack of fills, strokes and effects that make up an object's look.

Appearance is where a single object's whole look is built and edited. An object can carry more than one fill and stroke, stacked in order, each with its own colour, opacity and live effects, and the panel shows that stack top to bottom. Add and remove rows, drag to restack, hide a row with its eye, and click any live effect to reopen its dialog — nothing is baked, so the artwork stays editable.

Image Trace

The Image Trace panel with mode, preset, threshold and path controls.
Turn a placed picture into editable vector paths.

Image Trace turns a placed picture into vector paths. Pick a mode — black and white, grayscale or colour — and a preset, then tune the threshold or the number of colours, how tightly paths hug the pixels, how corners are cut and how much speckle to ignore. A full account is on the Image trace page.

Transparency

The Transparency panel with blend mode, opacity and an opacity mask.
Opacity, blend mode and opacity masks.

Transparency sets how an object blends with what is behind it: its opacity and its blend mode — multiply, screen, overlay and the rest. It also holds opacity masks, where a second piece of artwork's lightness decides where the object shows and where it fades, with options to clip and to invert the mask.

Attributes

The Attributes panel with overprint and fill-rule options.
The low-level flags on an object.

Attributes gathers an object's low-level flags: whether the fill or stroke overprints for print, and — for a compound path — whether it uses the non-zero or even-odd rule to decide which parts are holes.

Graphic Styles

The Graphic Styles panel with saved appearance thumbnails.
Saved appearances you can drop onto any object.

A graphic style is a whole appearance — its fills, strokes and effects — saved as one thing. Drop a style onto an object to give it that look at once; edit the style and every object wearing it updates together.

Brushes

The Brushes panel with brush thumbnails.
Brushes to run along a path.

The Brushes panel holds the brushes that paint along a path — art brushes that stretch a shape end to end, scatter brushes that strew copies, and pattern brushes that tile artwork around corners. Apply one to a stroke and the path keeps its editable spine while the brush draws its body.

Glyphs

The Glyphs panel showing every character in a font.
Every character a font holds.

Glyphs shows every character in the current font — including the ones with no key on the keyboard, such as fractions, ornaments and alternates. Double-click a glyph to drop it into the text you are editing, and filter the grid to a category to find one quickly.

Asset Export

The Asset Export panel with collected assets and format presets.
Collect artwork and export it at several sizes and formats.

Asset Export collects the pieces of artwork you ship over and over. Drop objects in, then export them all in one go, each at the sizes and formats you set — PNG, JPEG, WebP, SVG or PDF — without touching the artboard.

Variables

The Variables panel binding objects to data.
Bind artwork to data for templated graphics.

Variables make a template you can drive with data. Bind an object's text, its visibility, its position or a linked image to a named variable, then feed the document a set of values to stamp out many versions of the same design from one master.

Symbols

The Symbols panel with symbol thumbnails.
Reusable artwork placed as instances.

A symbol is a piece of artwork you place again and again as lightweight instances. Edit the symbol once and every instance updates, which keeps a document with hundreds of the same icon or tree both small and consistent.

Patterns

The Patterns panel.
Tiles that fill a shape seamlessly.

The Patterns panel holds the tiles used as pattern fills. Make a tile from selected artwork, set how it repeats — by grid, brick or hex offset — and it fills any shape seamlessly; the tile stays editable, so a change to it re-tiles everywhere it is used.

Grid

The Grid panel with kind, spacing, subdivisions, angle and origin.
The grid for the current board.

Each board carries its own grid, and this panel sets it: the kind — square, isometric, hexagonal, oblique, golden or perspective — and its spacing, how many subdivisions sit between the main lines, its angle and where its origin starts. The Grids page covers each kind in full.

Navigator

The Navigator panel with a thumbnail of the document and a view box.
A thumbnail of the whole document with a view box.

Navigator shows the whole document in miniature with a box marking what is on screen. Drag the box to pan, or use the zoom slider under the thumbnail to zoom — handy for finding your way around a big, zoomed-in canvas.

Info

The Info panel reading out cursor position, size and colour.
A live readout under the cursor.

Info is a live readout: the cursor's position, the size of a selection or the object being drawn, the distance and angle of a drag, and the colour under the pointer. It is the panel to watch while you draw and measure.

Document Info

The Document Info panel listing counts and settings for the document.
A summary of the document and what it contains.

Document Info summarises the file: its size and colour mode, and counts of the objects, paths, fonts, gradients, patterns and linked images it holds. It is the quick way to audit a document before handing it on.

History

The History panel listing recent edits.
Step back and forth through your edits.

History lists your recent edits as a stack of steps. Click one to jump the document back to that moment; carry on from there and the steps after it are replaced. It makes undo and redo something you can see rather than guess at.

Actions

The Actions panel with recorded action sets.
Record a sequence of steps and replay it.

Actions records a sequence of commands so you can replay it on other artwork with one click — a small automation for the edits you repeat. Group related actions into sets, and play a whole set in order.